on 3/31/08 10:13 AM, Eric Williams at eric at oxalyn dot com wrote:
>
> On Mar 31, 2008, at 6:14 AM, Chris Little wrote:
>
>>> [Dep] [All] SpriteSurface: The SpriteSurface is now deprecated. We
>>> suggest using Tinrocket's SuperSpriteSurface class
>>> instead.
>>> The SpriteSurface will be removed from a future
>>> version of
>>> REALbasic.
>>
>> RS hasn't said when they are dropping SpriteSurface but it was
>> hinted that
>> it might be as soon as 2008r2. I'm very disappointed with this
>> strategy of
>> replacing an RB feature with an unreleased product from a third-party.
>
> Really, you shouldn't even be considering doing so. The framework is
> clearly marked Beta - not for use in production code because it is
> likely to crash, corrupt, and eat puppies for breakfast. You should
> keep using the built-in Sprite Surface for the time being in your
> "real" projects while you experiment with SuperSpriteSurface on the
> side.
I have no intention of using SuperSpriteSurface in production code until it
is released and maybe not even then. My comment was directed at RS's release
note that recommended a product that sat dormant for many years and at the
time of the release was in no way equivalent of what they were deprecating.
>> With
>> all respect to John, SuperSpriteSurface seems to have been in the
>> works
>> since 2005. That gives me no confidence that there will be any kind of
>> active maintenance particularly since he isn't charging for it.
>> There are
>> some hints about a source code license but no guidance on cost.
>
> Why don't you ask him what his plans are? I can say with confidence
> that John has been in the RB community for many, many years.
As have I (I can remember when John worked for RS) but John has not really
been actively maintaining SuperSpriteSurface. I develop commercial software.
Every time I look at a using a third-party tool I need to do a ROI and
risk/reward analysis. I use a number of commercial plug-ins that have a good
maintenance track record. With John I doubt we would look at
SuperSpriteSurface if we couldn't get a source license or escrow at a
reasonable cost.
I really have no issue with John. I do have an issue with how RS is
approaching deprecation.
Chris
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>
|