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Re: Making money writing plug-ins

To: REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: Making money writing plug-ins
From: Geoff Perlman <geoff at realsoftware dot com>
Date: Fri, 18 Aug 2000 11:00:34 -0400 (EDT)
>
on 8/18/00 2:26 AM, James Milne at james_milne at btconnect dot com wrote:

> The same is not true (yet) of REALbasic, as it is perceived as more of
> a hobbyist product than a professional tool. This will hopefully change
> over time, and a market will open up for third-party tool developers.
> 
> Thankfully, I'm here already so I'll have an enormous lead over people
> coming into the arena later on. =)

Well put James. And what I am trying to stress is that perhaps each
developer doesn't have to write something entirely new. It's possible that
some of the Visual Basic plug-in developers might be interested in licensing
their source (in much the same way that the game companies do) to a
REALbasic plug-in developer since they have nothing to lose. They can only
make more money from royalties. I'm not suggesting that they would all feel
it's worth it. Perhaps only a few would. But it allows a RB plug-in
developer to get a product that is already proven in the VB market, to the
RB market faster.
-- 

Geoff Perlman
President &amp; CEO
REAL Software, Inc.
<A  HREF="http://www.realsoftware.com";>http://www.realsoftware.com</A>
<A  HREF="mailto:geoff at realsoftware dot com">mailto:geoff at realsoftware 
dot com</A>
Phone: 512-263-1233 x711
Fax:   512-263-1441

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