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Re: Compiling plugin on Windows. Story1.

To: "REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>" <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: Compiling plugin on Windows. Story1.
From: William Yu <william at realsoftware dot com>
Date: Tue, 06 Jul 2004 09:49:29 -0500
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On 7/2/04 11:23 PM, "Ruslan Zasukhin" <sunshine at public dot kherson dot ua> 
wrote:

>> Ok, in your plug-in project, set the output directory to be the Plugins
>> Folder, and then set the Host Application to REALbasic.exe.  The IDE
>> launches, and anything it accesses in your plug-in, for example, when Adding
>> a Data Source, you can put a break point there and it should break.  Yes,
>> not very useful since it can't test everything in the IDE, but you get the
>> idea.
> 
> 1) the way you describe works perfectly in Macromedia Director for example.
> And I have test it in RB in the first turn.
> 
> NOT WORKS.  More details:
> 
> -- yes make output to plugin folder. Build plugin.
> -- yes I set host application to Rb.exe
> 
> WHEN I set breakpoint in the main() then during start of RB and loading of
> plugin into RB IDE, YES it stops.
> 
> But YES, this not helps at all, we need debug plugin itself. My code.

Right, debugging the plug-in the in IDE is not all that useful, but it's ok
for plug-in controls.

> Well, I have big, no simply GREAT news for you!
> 
>   I DO CAN debug and plugin dll, and satellite dll, for built app.

That's good!

> You did not answer:
>   when you install DLL into app folder, you mark it as hidden ?

Yes.


Regards,
William Yu
william at realsoftware dot com

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