This is exactly the point I think some of us are making...
OS 9 = No plugin debugging shenanigans; point, click, debug
OS X = Roll the dice
The phrase "it's been rather inconsistent" doesn't exactly bolster my
confidence. I'd be curious on your end (Joe) if RS views the said
inconsistency as a CW-related issue or tied to the new design of the RB
compiliation/debugging system? Not that it really answers anything, just
curious.
> ----------
> From: realbasic-plugins-bounces at lists dot realsoftware dot com on
> behalf of Joseph J. Strout
> Reply To: REALbasic Plugins
> Sent: Tuesday, December 14, 2004 11:06 PM
> To: REALbasic Plugins
> Subject: Re: How to debug plugins on OSX
>
> At 7:47 PM -0500 12/14/04, Peter K.Stys wrote:
>
> >OK I get it, in my case the app built by RB must be in the same
> >folder as the built plugin (in my case in .../REALbasic 5.5.x Mac OS
> >X/Plugins/). Now CW will launch my built app, but does not break at
> >any of the breakpoints in my plugin source.
>
> I have sometimes had to set breakpoints via the "Symbolics" window in
> CodeWarrior, rather than directly in the source code editors. Lately
> I haven't had to do that, but in the past I sometimes have -- it's
> been rather inconsistent. But perhaps it's worth a try.
>
> Best,
> - Joe
>
> --
> REAL World 2005 - The REALbasic User Conference
> March 23-25, 2005, Austin, Texas
> <http://www.realsoftware.com/realworld>
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