Hello,
I have successfully created a plugin in C++ using XCode. However, after
I created the .rbx file, RealBasic does not import it when I put it into
the plugins folder. Looking at the .rbx files that work, I noticed the
.rbx files all include a Mac Carbon "dummy" plugin. I am sure this is
the missing link I need to add to my .rbx file because if I remove this
file from the plugins that work, they no longer import properly. Is
this correct? Do I have to somehow create a "dummy" Mac Carbon project,
too? Does anyone have an example of how to create this project type in
XCode? Thanks!
Dan
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