realbasic-plugins
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Re: XCode and Plugins

To: leshner at ljug dot com, REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: XCode and Plugins
From: Dan Unzen <dan at unzen dot net>
Date: Sun, 30 Jan 2005 22:49:46 -0500
Cc:
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
References: <41FD9F44 dot 1030706 at unzen dot net> <3396e7e2050130192829800e91 at mail dot gmail dot com>
Okay, I just created a MachO project and called it "PluginTest". I built the code and added it to a .rbx file called "PluginTest.rbx". I only added the file "PluginTest.dylib" to the Mac Carbon Mach-O resource using the Plug-in Converter tool made by the folks at RealBasic. After saving this file and putting it in the plugins directory of my RealBasic application, I see nothing added to the controls window inside of RealBasic. Did I forget an obvious step? Thanks for any help you can provide.

Dan

Will Leshner wrote:
On Sun, 30 Jan 2005 22:00:20 -0500, Dan Unzen <dan at unzen dot net> wrote:


Looking at the .rbx files that work, I noticed the
.rbx files all include a Mac Carbon "dummy" plugin.  I am sure this is
the missing link I need to add to my .rbx file because if I remove this
file from the plugins that work, they no longer import properly.


Are you sure this is true even if your application targets MachO. I
just did a quick test and it seems that a plugin with no Carbon
version still works when targeting MachO.


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