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RE: back into plug-in development?

To: "REALbasic Plugins" <realbasic-plugins at lists dot realsoftware dot com>
Subject: RE: back into plug-in development?
From: "Campbell, Jason" <Jason_Campbell at daytimer dot com>
Date: Mon, 7 Feb 2005 09:25:50 -0500
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
Thread-index: AcULA1GTqH8RK2jFSf2L9LcsfFOyrwCHNSR8
Thread-topic: back into plug-in development?
You will find it very different to debug these plugins as you will find if you 
take a few moments to review a search on the topic of the plugin dev. list...  
Many, including RS, state that CW debugging works (in v8.3) and others that 
XCode debugging works to varying degrees with use of specific configuration of 
the XCode debugger (see list searches).  I just wanted to alert you to these 
differences from your last experience and hope that you have smoother sailing 
ahead of you.  I have revised my plans to us RB for a major in-house app until 
these wrinkles are worked out.  Certainly feel free to bring up your 
experiences here...

> ----------
> From:         realbasic-plugins-bounces at lists dot realsoftware dot com on 
> behalf of Ben Barlow
> Reply To:     REALbasic Plugins
> Sent:         Friday, February 4, 2005 4:48 PM
> To:   REALbasic Plugins
> Subject:      back into plug-in development?
> 
> General question. Background:
> A few years back (2001) I developed a couple of plug-ins, battling what 
> was for me a kind of steep learning curve, but in the end productive. 
> The project the plug-ins were aimed at, though, didn't take off, and I 
> haven't done anything with plug-in development since that time.
> 
> Now, I want to attempt another plug-in, but find that a lot has changed 
> in 4 years or so. The compiler has changed (I have CW 6.0, but 
> can't/won't spend $400 to upgrade it) and it seems that XCode is an 
> option now for building plug-ins. The new plug-in will only have to 
> work with OS X.
> 
> So my questions: can I build a plug-in with CW6? Would it work when I 
> got done? Where in the SDK (from the RB site) is any mention of XCode 
> and Mach-O? All I can find is the old statement that you must build 
> with CW. I've started to read and research this list again, but haven't 
> yet found enough information to answer these questions.
> Thanks,
> Ben
> 
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