Message: 1
Subject: Re: gettiing closer Re: how to draw a PicHandle into a
REALpicture(OS X only)?
From: Peter K.Stys <pstys at ohri dot ca>
Date: Fri, 11 Mar 2005 13:16:48 -0500
Thx for this info. See my solution posted on 9Mar, where I use =20
REALBuildPictureFromGWorld rather than REALBuildPictureFromPicHandle,
=20=
probably for the same reason you explain below.
Peter.
Hi Peter.
Saw your solution, just wanted to make sure you knew why you were
having to suffer the extra effort (if you did not know already, and
that is indeed the cause). :) (and I see that I misspelled 'descent' in
my letter , as in my descent into despair, arghs. :) )
You guys know -way- more about plugins and RB than me at this point. I
just know a bit about graphics (I hope) after making a graphics
editing/art app over the course of the past 4 years.
That you can work around things like this using RB's plugin API is a
nice plus, for sure, that you can add things not in the RB experience
already, it's great and a big plus for the environs. Not to mention at
least one of you's bank account thanks to the Euro. :)
Anyhow, the bug I speak of is well addressed with 'oejemvaw' , though
the critical data loss mention should be line One. With a 10 MB pict at
500 DPI, RB gives you a nice imported < 350K one. Save that same < 350K
scaled impostor over the original image, what you you have? : Stealth
fighters dropping bombs on an entire city rather than a single house ,
due to the lost resolution, all thanks to mucked up Defense Dept. RB
apps just happening to use <> 72 dpi PICT. :) (Actually the format
they use is called "Area51" :)
Please vote on this Area 5.5.1 one for sure :
<http://www.realsoftware.com/feedback/viewreport.php?reportid=oejemvaw>
There's a very old 4.5.1 one which seems similar, but I'm not sure at
all:
<http://www.realsoftware.com/feedback/viewreport.php?reportid=dctngmrk>
Robert
On 10-Mar-05, at 9:55 PM, Artly There wrote:
Make sure this trap and some similar manifestation in the RB Plugin
=20=
API does not befall you:
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