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Using GCC to develop cross platform plugins

To: realbasic-plugins at lists dot realsoftware dot com
Subject: Using GCC to develop cross platform plugins
From: Bobby Skinner <bobby at vast dot net>
Date: Fri, 24 Jun 2005 16:58:26 -0400
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
Hi,

I was wondering if anyone had a document describing the process of developing cross-platform plugins on the mac using GCC instead of CodeWarrior. I can see from this post http://support.realsoftware.com/ listarchives/realbasic-plugins/2005-05/msg00112.html that some have done it, but I am new to writing plugins, so I am a little lost. I am currently starting my first plugin using the XCode skeleton project, but as soon as I get past that will want to make it cross-platform. If anyone has some internal documentation (that you are willing to share) I would greatly appreciate it.

Thanks,
Bobby

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