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Re: Debugging plugins in Xcode

To: REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: Debugging plugins in Xcode
From: Seth Willits <seth at freaksw dot com>
Date: Tue, 12 Jul 2005 15:51:42 -0700
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
On May 9, 2005 at 10:16 AM, James Milne wrote:

I can now confirm that plugins written in Xcode can be debugged in the Xcode IDE! :-) The latest GDB is happy with the Mach-O binaries that REALbasic 5.5.x produces (I'm testing with 5.5.4).

Here are the steps to plugin debugging:

...

10) To debug your plugin, simply go to the Debug menu and select Debug Executable.

When I do this, the debugger launches and the console (without opening the executable) says:

warning: Can't find LC_SEGMENT.__DATA.__data section in symbol file
Program loaded.




Seth Willits
----------------------------------------------------------
Freak Software - http://www.freaksw.com/
ResExcellence - http://www.resexcellence.com/realbasic/
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