On Dec 15, 2005, at 10:11 PM, Mars Saxman wrote:
On Dec 15, 2005, at 12:54 PM, Marco Bambini wrote:
I know that there isn't a way to add global constants inside a
plugin so my idea is to extend the RealBasic class and just add to
it the constants I need.
Why not just accept the way the system is designed to work and put
your constants into a module?
Because I would like to reduce the time needed to convert C opengl
code to RB.
It should be nice if constants can be used as is, without the needs
to append a moduleName. in each of them...
---
Marco Bambini
http://www.sqlabs.net
http://www.sqlabs.net/blog/
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