realbasic-plugins
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Re: REALLoadObjectMethod leaking memory?

To: REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: REALLoadObjectMethod leaking memory?
From: Alexander Traud <alexander dot traud at macnews dot de>
Date: Sun, 15 Jan 2006 17:51:33 +0100
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
> Alex, you're invited to report the bug

Thanks.


> static

Thanks for the tip. Forgot to say this is no (easy) option my case.

However, the function will be called only a dozen times in the lifespan in
my application. I tracked a big memory leak and identified three/four
different sources. This was far the smallest one and I was not 100% sure as
with the other ones because I am rather new to the REALbasic Plugin API/SDK
and some parts are fussy to me as a C++ programmer, for example using
REALUnlockObject on a REALfolderItem with which requires a type cast. So I
thought perhaps there were more fussy things I missed and did not find in
the mailing list archives.

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