Given that REALBuildPictureFromXXX generally has a bPassOwnership
flag that tells REALbasic whether or not it should dispose of the
GWorld, PicHandle etc, will the call to REALBuildPictureFromBuffer
mean that RB takes ownership, and/or copies the buffer?
In other words, if we create a buffer that we can manipulate at will,
and we present this buffer to the user as a graphics object, will
drawing affect this mutable buffer? We hope it will, as this might be
a workaround for something I hope to explain later..
Alfred
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