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The "right" way to use a dylib in a plugin ?

To: REALbasic Plugins <REALbasic-Plugins at lists dot realsoftware dot com>
Subject: The "right" way to use a dylib in a plugin ?
From: Norman Palardy <npalardy at great-white-software dot com>
Date: Tue, 15 May 2007 16:02:57 -0600
Delivered-to: listarchive at realsoftware dot com
Delivered-to: REALbasic-Plugins at lists dot realsoftware dot com
I'm working on a plugin that in which I want to use a dylib
In a plain C++ app in XCode I add the headers and the dylib and it works

When I do the same in a UB plugin, using David Addey's fine starter,  
I get linker errors which seem to suggest that I can't have a dylib  
or bundle use another dylib.

Or can I ?

I suppose I can use dlopen, etc to open it and load functions if I  
have to but that just seems wrong somehow
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