I'm working on a plugin that in which I want to use a dylib
In a plain C++ app in XCode I add the headers and the dylib and it works
When I do the same in a UB plugin, using David Addey's fine starter,
I get linker errors which seem to suggest that I can't have a dylib
or bundle use another dylib.
Or can I ?
I suppose I can use dlopen, etc to open it and load functions if I
have to but that just seems wrong somehow
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