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Re: The "right" way to use a dylib in a plugin ?

To: REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: The "right" way to use a dylib in a plugin ?
From: Jonathan Johnson <jonj at realsoftware dot com>
Date: Tue, 15 May 2007 22:25:50 -0500
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
References: <A1CFA975-651F-48B0-BD2E-FF89C389024A at great-white-software dot com> <20F9A6C5-FDFB-4D70-8367-0D732559B3EE at realsoftware dot com> <6C34079E-13D8-4AA8-8109-1FDBD9785EA2 at great-white-software dot com>
On May 15, 2007, at 10:07 PM, Norman Palardy wrote:

> Nope
> Intel box running 10.4 but it does seem my target is using the 10.3  
> sdk
> I've switched everything that points to the 10.3 sdk but still get
> linker errors with unresolved symbols like it's trying to hard link
> the dylib in

Interesting. Is the dylib "checked" in the list in Xcode? If you get  
info on the library, does it indicate Universal?

-Jon

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