realbasic-plugins
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Re: Debugging plugins, hellooo????

To: REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com>
Subject: Re: Debugging plugins, hellooo????
From: Chris Dillman <chrisd at plaidworld dot com>
Date: Fri, 22 Jun 2007 13:39:17 -0500
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-plugins at lists dot realsoftware dot com
References: <C2A1F06D dot 7613F%sunshine at public dot kherson dot ua>
>On 22/6/07 7:15 PM, "Theodore H. Smith" <delete at elfdata dot com> wrote:
>
>>  I must be invisible or something.... Some sort of scientific
>>  experiment gone wrong on me. No reply to the last email to this list
>>  anyhow.
>>
>>  Anyone can tell me why I can't debug a plugin in RB?
>>
>>  I just want to run it from my RB app on MacOSX. I don't mind if I
>>  have to build the app and run it outside o RB's debugger, as long as
>>  I can use Xcode to debug my plugin.
>
>>  Anyone????????
>
>Yes we always use CodeWarrior and XCODE debuggers for development of
>Valentina for REALbasic
>
>Its easy and effective.
>
>We can debug
>     as phase of LOAD plugin,
>     so phase of runtime work of plugin.
>
>Everything is tuned in XCODE project,
>Only one issue I have not found how to automate,
>So for each new executable it is required do one copy paste.

Hmmmm
What do you copy and paste exactly?



-- 
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Email: chrisd at plaidworld dot com
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