| To: | REALbasic Plugins <realbasic-plugins at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Incorporating existing C/C++ libraries into an RB Project. . .? |
| From: | Norman Palardy <npalardy at great-white-software dot com> |
| Date: | Mon, 30 Jul 2007 11:28:30 -0600 |
| Delivered-to: | listarchive at realsoftware dot com |
| Delivered-to: | realbasic-plugins at lists dot realsoftware dot com |
| References: | <C2D3BCE5 dot B5A40%listmail1 at dsl dot pipex dot com> <A0EAE12C-55F9-4E67-B8AA-8F1DAE74235A at mgreg dot com> <EE292F6D-4328-4D65-BAD2-F73BAC2BAA39 at desuetude dot com> <7B48FC7D-ED05-42C8-B318-1639C5C3C7A2 at mgreg dot com> |
On 30-Jul-07, at 11:16 AM, Michael Williams wrote:
> Gotcha,
>
> So you're recommending going the "dylib" route as opposed to the
> plugin route? What kind of recommendations have you for actually
> distributing the "dylib"? Someone mentioned actually placing the
> "dylib" in the RB package, I'm not terribly familiar with that
> process, nor how to reference a self-contained library.
>
> Michael
you can use a "special" name for a dylib in OS X that permits you to
locate it relative to the actual executable
instead of
Soft declare sub/function name lib "lib name" ....
use
Soft Declare Sub/function name Lib "@executable_path/../
Frameworks/lib name" ....
and then in the OS X version you copy your dylib into the FrameWorks
folder in the package
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