On 11 Sep 2007, at 14:14, Theodore H. Smith wrote:
>> Caveats:
>>
>> 1) Only "native" plugins can be debugging plugins. Don't put RBX
>> files into
>> the Debug Plugins folder as this is not supported functionality.
>> Instead,
>> put the native shared library (dll, dylib, so, etc) into the Debug
>> Plugins
>> directory. Cross-compiling is not supported.
This makes sense.
>> 2) Watch out for duplicate plugins. This can happen when you have
>> the same
>> plugins in both the Plugins and Debug Plugins folder. The IDE
>> does not
>> attempt to warn you of this situation, and it can result in hard-
>> to-diagnose
>> compile errors.
This doesn't. RB should handle this, depending upon which mode you
are in.
>> 3) Be certain to remove any files from your Debug Plugins folder
>> when making
>> release builds of applications. Failing to do so will mean that the
>> released application will not launch anywhere but the original
>> development
>> machine.
This also doesn't make sense! RB should handle this.
--
http://elfdata.com/plugin/
"String processing, done right"
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