Heavy Duty Game Design Software Arrives for the Macintosh
Litchfield, CT, USA (May 31, 2005) -- Game design just got easier
with Power Game Factory, software for creating side scrolling action
games for the Macintosh. Featuring a polished graphical user
interface, Power Game Factory is capable of producing games similar
to many of the most highly regarded 8-bit and 16-bit console video
games, but with far superior graphics and sounds. Best of all, no
programming is required. Power Game Factory is made with REALbasic
from REAL Software, Inc.
Power Game Factory applies the latest technologies to the proven 2D
platformer game genre; games made with the software can combine high
resolution sprite graphics and realistic physics with authentic old
school gameplay, making Power Game Factory the ideal system for
constructing compelling, truly playable Macintosh games.
Power Game Factory is a robust game development environment: game
projects may be extremely simple, or they may feature hundreds of
huge levels and hours of gameplay. There are no restraints placed on
the number of levels, characters, weapons, and items in a game.
Completed game projects can be compiled into self-contained, fully
functional applications which users may sell without royalties or
limitations of any kind.
Available now for US$44.00, Power Game Factory ships on a CD bundled
with the Greenland Invasion game project, which demonstrates the
capabilities of the software. An included 6-step beginner's tutorial
will help users get started with their own game design projects,
while an exhaustive 190 page user's manual provides a complete
reference. Also included with Power Game Factory are collections of
extra level background graphics and game music. In addition,
customers will enjoy free Sawblade Software stickers and a Sawblade
Software product order form offering discounts on merchandise.
For more information, visit http://www.sawbladesoftware.com/
powergamefactory/
# # #
Power Game Factory screenshots are available at:
http://www.sawbladesoftware.com/sawbladesoftware/company/press/pgf-1-
level.tif
http://www.sawbladesoftware.com/sawbladesoftware/company/press/pgf-2-
characters.tif
http://www.sawbladesoftware.com/sawbladesoftware/company/press/pgf-3-
projectiles.tif
http://www.sawbladesoftware.com/sawbladesoftware/company/press/pgf-4-
tiles.tif
http://www.sawbladesoftware.com/sawbladesoftware/company/press/pgf-5-
gameplay.tif
For additional details or a sample copy of the software, contact:
Jesse Simko
Sawblade Software
45 Baldwin Hill Rd
Litchfield, CT 06759
http://www.sawbladesoftware.com
support at sawbladesoftware dot com
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